TextFieldX
A ßêãµ project
package
{
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFormat;
public class TextFieldX extends Sprite
{
public var txt:TextField;
public var tf:TextFormat;
public function TextFieldX()
{
tf = new TextFormat("_typewriter"); // Courier New
txt = new TextField();
txt.width = 640;
txt.height = 960;
txt.text = "HelloWorld!";
txt.setTextFormat(tf);
addChild(txt);
}
}
}