P4P2010-05-13
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Programming for Poets, class 5/13
We went through varibles and functions, and created a program pongball that is the first start towards a bouncing Pong ball
int ballx = 0;
int bally = 200;
int pballx = 0;
int pbally = 200;
void setup() {
// size of our drawing window
size(400, 400);
// set the background color to gray
background(128);
}
void draw() {
// draw over the previous ball location
stroke(128); // gray
fill(128);
drawball(pballx,pbally);
// update the ball location
ballx = ballx + 2;
bally = bally + 1;
// and draw it
stroke(255);
fill(255); //white
drawball(ballx,bally);
// save the new location for next time
pballx = ballx;
pbally = bally;
}
// draw a paddle-shaped box at the given coordinates
void drawbox(int x, int y) {
rect(30,y,10,40);
}
// draw a ball at the given coordinates
void drawball(int foo, int bar) {
ellipse(foo,bar,10,10);
}