Global Game Jam 2020
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2020 Edition
A big hackathon for making games in 48 hours!
Organizers: Bernice Anne W. Chua; Mark Willson
Itinerary[edit]
Day 1 - Friday, Jan. 31[edit]
4:00 PM - Registration Opens
5:00 PM - Global Game Jam Begins / Keynote / Theme Reveal
5:30 PM - 6:30 PM - Team Formation
11:00 PM - Venue Closes
Day 2 - Saturday, Feb. 01[edit]
10:00 AM - 11:00 PM -- Make Games!
Day 3 - Sunday, Feb. 02[edit]
10:00 AM - Venue Opens
2:00 PM - GGJ Finish Line - Start uploading your games to the GGJ site
3:00 PM - Game Demos Presentations begin
5:00 PM - Presentations end, awards ceremony, pack up and clean up
Info[edit]
GGJ2020 @ Noisebridge is done in collaboration with the Bay Area Dev Dudes and Chua Productions.
Relevant Links[edit]
Noisebridge Meeting Announcement: https://www.noisebridge.net/wiki/Meeting_Notes_2020_01_14
Meetup Page: https://www.meetup.com/noisebridge/events/267742178/
Global Game Jam Page: https://globalgamejam.org/2020/jam-sites/noisebridge
Headcount Page: https://www.meetup.com/noisebridge/events/267742178/
GGJ NB 2020 Games[edit]
Abstractor Zero: Abstract puzzle
Every Problem Looks Like A Nail: I guess Wac-a-mole meets job simulator? How to play: WASD to move, LMB to use the hammer. The "looking busy" timer will drain as time goes on, hit any object to fill it. Some objects...
Fix IT!: Fix the pipes so that the water reaches its destination
Leaktastic: Your cave is leaking! Use the bricks to plug up the leaks. Throw bricks at the flowing water to stop the flooding.
Metal Snail Gear Solid: You're in a rush for time to fix the communities food machine before the children complain! Navigate your over and under obstacles and through enemies to prevent the rumbly tummies!
Rep Air: In REP AIR, the new state-of-the-art in air selling simulators, you take on the role of a 5 year old air rep! Look at all the features we managed to cram into this game in the last 48 hours...
Rope Man!: Repair the city's broken fire hydrants with your trusty rope!
Sketchy Towers: 4 Players: 4 players and you use your phone as a controller. Neat right? Rock goblins and towers are like oil and water. Goblins hate them, the towers that is -- not oil and water. Anytime a tower turns up...
Stop, Co-op, and Roll: In a factory that's come ablaze, two players, one in VR, team up to avoid disaster. The non-VR player puts out fires on the factory floor, while the VR player looks down from the control room,...
Wormcraft: You and your enterprising space-worm buddies are suddenly left stranded when your spaceship breaks down. Luckily you seemed to have crash-landed into an alternate dimension of magical wrenches that...